Changelog
Version history for mHumanTrackAI. To add a release, copy a block below and update the version, date and notes.
v1.3.4 — current
The current release. Highlights of where the project stands:
- Whole-body tracking — RTMW 133-keypoint model (33 body + feet + face + 21 landmarks per hand) with
balancedandperformancetiers. - Two modes — Accessibility (cursor / clicks / scroll / keyboard) and Gaming (virtual Xbox 360 controller via ViGEm).
- Multi-camera fusion — per-joint best-view selection for front + back occlusion coverage.
- Occlusion prediction — One-Euro + Kalman + IK extrapolation, rendered ghosted/dashed.
- Recording & playback — record landmark streams; export to CSV / BVH.
- Automatic GPU/CPU detection — a single installer with a CUDA 12 stack and optional TensorRT FP16 fast path (~90 fps on an RTX 2060) on NVIDIA GPUs, falling back to RTMW on CPU or MediaPipe everywhere else.
- Local-only by design — two processes, loopback (127.0.0.1) only, no cloud and no telemetry.
Maintainers
This page is plain MDX. Add new entries at src/app/docs/changelog/page.mdx — each release is just an ## vX.Y.Z — date heading followed by a bullet list.
